Plans of the Week - November 13th


Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.

The Story Menu of Hel's Fighters is nearly fully translated! Only a couple more entries are pending. They're fairly short too, so they should be done fairly quickly.

Additionally, a few balance changes are being made to the final bossfight of the game. Blue Disruptor Missiles now glow, they have a new impact animation, and the missile burst was adjusted to be easier to avoid. Its health regeneration is also lower depending on difficulty.

By the way, an interesting bug was discovered while making these changes. The game is supposed to have a system that prevents audio from playing too far away to be heard. However, a coding error made all sounds play regardless of distance, leading to funky situations. The fix will be included in the patch.

For this week the plans are:

  1. Finish the Hel's Fighters section of the Story menu.
  2. Review the contents of patch 1.5.1.
  3. Release patch 1.5.1

The patch is planned to release either this Tuesday or Wednesday. I'll make a patch notes post whenever it's released. Stay safe, Pilots.

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