Plans of the Week - April 24th, 2023


This week, it's all about creating the map for Hel's Fighters. Unlike the Campaign and Rebel Ops, this map is relatively simple and straightforward, so it should be done by the end of the week, if not earlier.

After this, vehicle development will begin in full swing. While player-controlled craft are pretty much done, I'm still missing boss enemies, and any new enemy vehicle I might want to add. With all that set up, it will be time to tackle the mode's core content, which will focus heavily on combat.

I have a few ideas I want to play with when the time comes, but I won't comment on them yet as there might be a chance some of it ends up in the cutting floor.

For this week, the plans are:

  1. Create the world map for the new mode, Hel's Fighters.
  2. Start working on Boss Enemies for Hel's Fighters.
  3. Start working on new UI sprites for Hel's Fighters equipment.

Additionally, Aerostrike will be having a special event in collaboration with Rubber Ducks, a community for Indie Developers and Content Creators. I will make a full announcement tomorrow, right here on itch, as well as upload a special version of the game for anyone interested in participating.

For now you can learn more about the event on their Twitter post about it: https://twitter.com/RubberDucks1337/status/1650541193942519808

No patches are planned for this week unless an issue is discovered or significant changes are made. Stay safe, Pilots.

PS: Don't forget to check out Aerostrike on Steam! You can find it here:  https://store.steampowered.com/app/2303500/MF01_Aerostrike/

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