Patch Notes - Version 1.1.2


We interrupt your daily flight to bring you a new update. This update includes Act 3 of Rebel Ops, as well as some graphics changes and optimization! Quick reminder that Act 3 is only accessible to anyone who has purchased the full version of Aerostrike. I'm expecting to have some news on the matter soon enough.

Here is a full list of patch notes:

Visuals:

  • Modified the shadow drawing system. It has been replaced with simpler and more efficient "always on" shadows.
    • Simpler calculations means that the game should run more efficiently everywhere.
  • Modified background walls to create a better-looking 3D effect.
    • Should not have an impact on game performance.

Gameplay:

  • Released Act 3 of Rebel Ops.
    • Includes 3 new missions, picking up the story right where it left off at the end of Act 2.
    • Act  4 will take some time to develop. Stand by for more information in the coming days.
  • Decreased the spread of the Scout 2's Plasma Machine Gun from 3 to 2.
    • More consistent performance at all ranges.

Bugs:

  • Fixed an issue where a door in Rebel Ops Act 1 Mission 2 would not send you to the correct room.
  • Fixed a missing navigation node in a room in Rebel Ops Act 1 Mission 3.
  • Fixed an issue when navigating the Rebel Ops menu with a keyboard.
  • Fixed an issue where the character dialogue voices in Rebel Ops was not assigned properly.
  • Fixed an issue where Drones and Spinners would say dialogue lines. Sorry, their programming doesn't include speech.

Techical Changes:

  • Multiple behind-the-scenes changes in preparation of Rebel Ops Act 4.
    • Should not have an impact on gameplay.

If anyone is met with any sort of weird bug, or simply thinks that the old dynamic shadows were better, feel free to leave a comment,  send an email to the support address, or contact me via twitter. Stay safe pilots!

Files

Aerostrike Official.zip 52 MB
Version 1.1.2 Aug 05, 2022
Aerostrike Demo.zip 52 MB
Version 13 Aug 05, 2022

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