Progress Report - June 3rd
MF-01 Aerostrike » Devlog
Hello pilots! Here's a quick report on what's being worked on these past few days:
- Construction of the new game mode, Rebel Ops, is officially underway.
- Basic game systems are slowly being adjusted to accomodate the game mode.
- An in-depth review of the game might be necessary to avoid any unforseen errors caused by these changes.
- For example, accidentally gaining control of the Aerostrike while closing the inventory screen. That would be weird.
- So far there are 3 fully functional ships ready for action, with several more left to set up.
- Changes are being made to game balance based off feedback and suggestions.
- These changes are mostly focused on improving the experience on Trial Run and Standard Test.
- Stress Test is mostly unaffected, and Trial by Fire is entirely unaffected so far.
- Among the changes we have partial shield regeneration and increased weapon heat capacity.
- Minor modifications for bossfights that scale with difficulty.
- If anyone has any feedback or suggestions, now would be a great time to share them via a comment or the support email address.
- Improvements to some minor systems as they are being tweaked.
- The destruction debris system has been improved to work on gameplay objects.
- Should make breaking open door blockers and cracked walls a little more visually appealing.
A new small patch should hopefully be ready sometime next week to introduce these changes. Currently aiming for a Tuesday or Wednesday release.
That's it for now. Stay safe, pilots!
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MF-01 Aerostrike
A Tactical Shmuplovania.
Status | Released |
Author | LMG3864 Games |
Genre | Action, Shooter |
Tags | 2D, Bullet Hell, Exploration, Metroidvania, Pixel Art, Sci-fi, Shoot 'Em Up, Singleplayer |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
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