Plans for the Week


Aerostrike is nearing its completion, and I wanted to share some of the progress.

For this, week the plans are:

  1. Release workable demo version, which will include a short demo map, and the first chapter of the game.
  2. Rework the brightness of foreground and background objects. Namely walls in the background. This should make projectiles much easier to spot in active combat.
  3. Add more effects and sounds to the game. Today, projectile trails were added. Next up on the list is, hopefully, having enemy ships blow up into pieces when destroyed, rather than just vanish.
  4. Once the Demo is out, make any further modifications based off feedback, and fix any surprise bugs.

Get MF-01 Aerostrike

Buy Now$5.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.